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Designing Levels Like Adrian Newey Designs Cars: The Power of Retrospection
Great level design, like Adrian Newey’s F1 cars, is built not on raw inspiration but on relentless reflection, iteration, and learning from the past.
Willem Kranendonk
2 hours ago3 min read
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Arena Map Making - Tips and Tricks!
My tips for making Arena Maps I love making Multiplayer Arena maps. It’s my favorite form of map design. To me, it’s beauty meets simplicity. Simplicity doesn’t imply they are easy to make. Rather, they have deep layers of challenges that as a developer you’ll have to work for. I’ve made plenty of arena map designs throughout my career so far. I wanted to share what I’ve learned throughout that time, and who knows, maybe it’ll help you get started too. Step 1: Make a Plan Ho
Willem Kranendonk
Apr 16, 20236 min read
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