Blockout - Republic Commando: Corellia
Level Design
This is my entry for 2020's #Blocktober. I based it on Star Wars: Republic Commando (2005) which was a game that inspired me to get into game development. I referenced a lot of my blockout work from SOLO: A Star Wars Story's concept art which was the main inspiration for some of the locations and themes that Corellia may possess. As a fan of both properties, I wanted to make sure I blend the two starkly different properties right but focusing on what makes them visual sell their experience unique.
If you'd like to play the game, it's available on steam here: https://store.steampowered.com/app/6000/STAR_WARS_Republic_Commando/
https://willemkranendonk.carbonmade.com/ I also got some assets from Todor Malakchiev who collaborated with me during this project. You can view his work here: https://www.todormalakchiev.com/?fbcl...
Everyone else is credited in the video but I'd like to specially call out the original team behind Star Wars: Republic Commando (2005)!